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You come up with far more ideas while walking.

In 2014 Oppezzo and Schwartz had people generate unusual uses for everyday objects while sitting or walking. Walking – on a treadmill or outdoors – raised the number of creative responses by around 60% on average. The effect lingered for a while after walking. On tasks with a single right answer, walkers actually did slightly worse.

Useful: Collect ideas on a walk, work them out at the desk.

Source: doi.org

AlltagBewegungKreativitaet

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This card belongs to the topic Mind & Everyday. Every card is short, cites a source and can be saved – due ones come back by themselves later.